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CGI, 3D & Visual Innovation

Turn hard-to-shoot ideas into polished visual assets.

3D rendering and product visualisation, built in-house in our Dubai studio — scenes, products and launch visuals that would be expensive, fragile or impossible to capture on a set.

Typical timeline: 2-5 weeks

CGI & 3D

Photoreal CGI, brand by brand.

Product, architecture, food, fabric and full environments — built, lit and rendered in-house. Press anything to open it full size.

01

Air Speciality

Coffee-machine CGI placed in worlds we built — poolside, beach, a marble counter, and a giant cup beside the Burj Khalifa.

02

Barakat Home

Interior and joinery visualisation — a wardrobe revealed inside a fully rendered room.

03

Bentley London

Cloth simulation on a shemagh, lit low-key so the weave carries the frame.

04

Brío

A volcanic world built for a fragrance launch — lava, glowing emblem, bottle in mist.

05

Cotto Silk

Garment cloth simulation — colour panels and fabric floating against sky.

06

Derma

Architectural CGI — a clinic exterior and its street, built from nothing.

07

Etarios

Blue-and-gold perfume renders staged with amber resin, driftwood and fruit.

08

Focallure

Beauty renders — pink-gold gradients and glass bubbles around the product.

09

Laconic

Chartreuse glass in a white-and-gold arched set.

10

Le Concierge

Isometric product/app visualisation — a cart emerging from a phone.

11

Line La'Rose

Deep-red skincare renders, product-first.

12

Avenue Residence

A 3D logo build in a rendered landscape for the Avenue Residence development.

13

Nyssa

A body-care line built entirely in 3D — sage plinths under palm shadow, an amber-oil cluster, and a cream vortex.

14

Oudera

Three separate campaigns — amber on leather, a miniature poolside diorama, and a Ramadan night scene.

15

Ouma

3D-tracked VFX — giant sushi composited inside the Dubai Frame.

16

Sapil

Two fragrance worlds — Ombre Turquoise in green and copper, Naughty Vanilla Oud with caramel and chocolate simulation.

17

Savory Box

Food and drink CGI — fruit-particle cans and a desert flask scene.

18

Sospiro

The richest environment work in the set — gilded doors, a garden, mossy forest and a rose-petal simulation.

19

Street Cultured

Cap product renders — low-key plinths and a bright colour triptych.

20

The Gentleman's Community

An eyewear capsule rendered rather than photographed — a white clay pass wiped across to finished acetate, then the frame held in macro: translucent olive, smoke, gradient lenses.

The full stories.

Brands whose CGI sits inside a wider engagement — strategy, brand and film alongside the renders.

Capabilities

What this discipline covers.

The practical scope behind the portfolio: what the team plans, makes, launches and hands over.

01

Product CGI

Photoreal product renders that beat a physical shoot on control and consistency.

02

Scene & Environment

Full CG worlds and sets built to the exact art direction.

03

Motion & FOOH

Animated CGI and fake-out-of-home concepts made to travel on social.

04

Look Development

Lighting, materials and grade tuned until it reads real.

Process

How we get there.

Step 01

Brief

Reference, angles and intent.

Step 02

Modelling

Geometry and layout.

Step 03

Look-dev

Materials, lighting, camera.

Step 04

Render

Stills or animation.

Step 05

Comp

Grade and final delivery.

What you receive

  • Photoreal product renders
  • CG scenes & environments
  • Animated CGI / FOOH cuts
  • Layered files for edits
  • Print- and social-ready exports

FAQ

Common questions.

Yes. We regularly build scenes to sit naturally beside practical campaign assets.

Helpful, but not mandatory. We can work from references, dimensions, and photography if needed.

Start a project

Have a project in CGI & 3D Visuals?

Send the objective, the deadline and the standard the work has to meet.

Get in Touch